As a result, not everything that is shown in Concept Art is guaranteed to make it into the game. Concept artists create many different designs, but usually only what the designers view as the most fitting and feasible concept ideas are chosen to undertake further development. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who created several highly detailed landscapes.Ĭoncept art is generally one of the first steps in the design process of features. The two fins are composed of a thin yellow appendage with a translucent blue membrane attached. The top jaw has a blue tip with a pair of small blue spines protruding upwards from it. The main concept artists for the original Subnautica were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars, series as well as several other outsourced artists.įor Subnautica: Below Zero, the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley returned as an artist and Alex Ries was hired for the role of creature design. The Brinewing is a small, predatory fauna species. There is Concept Art for biomes, vehicles, life forms, and Alien Technology. Many pieces of Concept Art have been created by the developers of Subnautica. Players new to the game would want to avoid or be cautious toward this article.
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